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	<title>USiT &#187; mobile</title>
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	<link>http://www.usit.com.au</link>
	<description>User Standards and Innovative Technology @ News Digital Media</description>
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		<title>Weekly links</title>
		<link>http://www.usit.com.au/2009/12/16/weekly-links-5/</link>
		<comments>http://www.usit.com.au/2009/12/16/weekly-links-5/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 02:25:02 +0000</pubDate>
		<dc:creator>USiT team</dc:creator>
				<category><![CDATA[Bragging rights]]></category>
		<category><![CDATA[Interesting link]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[Methodology]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[ahistoricity]]></category>
		<category><![CDATA[CEO]]></category>
		<category><![CDATA[choice]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[ethnography]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[userresearch]]></category>

		<guid isPermaLink="false">http://www.usit.com.au/?p=615</guid>
		<description><![CDATA[Webnographers There&#8217;s some great stuff to be found over on webnographers.org for anyone interested in virtual ethnography. Here&#8217;s their blurb&#8230; Cyberanthropology is but a fetal field, far from defined. This website was developed in the interest of providing a central hub for those interested in ethnography of the internet. Created by and for webnographers, its [...]]]></description>
			<content:encoded><![CDATA[<h4>Webnographers</h4>
<p>There&#8217;s some great stuff to be found over on <a href="http://www.webnographers.org/">webnographers.org</a> for anyone interested in virtual ethnography. Here&#8217;s their blurb&#8230;</p>
<blockquote>
<p>Cyberanthropology is but a fetal field, far from defined. This website was developed in the interest of providing a central hub for those interested in ethnography of the internet. Created by and for webnographers, its success in contingent on your participation.</p>
<p>Ethnography is not constrained solely to anthropologists, and indeed the barriers that divide the various social sciences are at once arbitrary and collapsible. Any individual interested in the complex social, cultural, and psychological facets of humans relating with and through the internet is encouraged to join in this nascent community. Webnographers unite!</p>
</blockquote>
<p>This is a very interesting area of research, and an area in which our team is expanding with each and every project.<br /><em>(forwarded by Pat)</em></p>
<h4>The 10 dos and don’ts of website development (that every CEO should know)</h4>
<p>Over on the FatDUX blog, <strong>Eric Reiss</strong> shares his <a href="http://www.fatdux.com/blog/2009/12/14/the-10-dos-and-don%E2%80%99ts-of-website-development/">top 10 list</a> for management:</p>
<blockquote>
<p>[...] the web has become more important than ever as a means of communicating with customers/clients/membership. But I have yet to meet a CEO who likes website development. It makes business leaders uncomfortable. The web experts speak in a cryptic language – CMS, KM, XML, CSS. The site seems to take forever to build, costs more than expected, and invariably provides less value than the organization had hoped.</p>
<p>No one likes signing a big check without some idea as to what they’re getting. So if you’re a business leader, here are a few basic, non-technical tips that will significantly increase your chances for online success. And they let you do what you do best – lead.</p>
</blockquote>
<p>There are some good points in there, and the central point of reminding business leaders to not get caught up in the detail, but rather to be leaders is excellent. These tips were obviously learned and refined over many, many client engagements!<br /><em>(forwarded by Pat)</em></p>
<h4>Ridiculous User Interfaces In Film</h4>
<p>Over on Gizmodo, <strong>John Herrman</strong> discusses <a href="http://gizmodo.com/5418342/ridiculous-user-interfaces-in-film-and-the-man-who-designs-them">Ridiculous User Interfaces In Film, and the Man Who Designs Them</a>&#8230;</p>
<blockquote>
<p>Designing a fake dashboard for an imagined supercomputer or a hovering control panel for a worldwide surveillance system is a different process than creating a genuinely usable UI. Your goal is to <em>imply </em> things: that a machine is powerful; that a villain is formidable; that the software is intuitive, but that the breadth of its powers borders on unknowable. At no point does real-world usability factor in, and nor should it—this is pure fantasy, for an audience raised on Start Buttons, desktop icons and tree menus</p>
</blockquote>
<p>He forgets to mention the &#8220;Unix system&#8221; from <em>Jurassic Park</em>, possibly the most ridiculous of all of these movie UIs :)<br /><em>(forwarded by Angus)</em></p>
<h4>Dimensions of design/Against ahistoricity</h4>
<p><strong>Adam Greenfield</strong> talks about looking beyond the obvious sources of insight and inspiration, including <a href="http://speedbird.wordpress.com/2009/12/11/dimensions-of-design/">those who have come before us</a>&#8230;</p>
<blockquote>
<p>Let’s face it: brighter and more sensitive people than us have been thinking about issues like public versus private realms, or which elements of a system are hard to reconfigure and which more open to user specification, for many hundreds of years. Medieval Islamic urbanism, for example, had some notions about how to demarcate transitional spaces between public and fully private that might still usefully inform the design of digital applications and services. By contrast, the level of sophistication with which those of us engaged in such design generally handle these issues is risible (and here I’m pointing a finger at just about the entire UX “community” and the technology industry that supports it).</p>
</blockquote>
<p>Even if you don’t like Adam’s writing style, this is a thought provoking piece.  Especially interesting was the introductory quote from the book <em>Responsive Environments: A Manual for Designers</em> which outlines how design can actually make people do things – as suggested by Jon Kolko and argued against in the recent Sydney UX book club.<br /><em>(forwarded by Angus)</em></p>
<h4>Walt Disney’s Creative Organization Chart</h4>
<p><strong>Delphine Hirasuna</strong> writes about the typically unique way in which Disney went about things, in this case the humble <a href="http://www.atissuejournal.com/2009/08/walt-disney%E2%80%99s-creative-organization-chart/">org chart</a>&#8230;</p>
<blockquote>
<p>The Disney org chart, on the other hand, is based on process, from the story idea through direction to the final release of the film. All of the staff positions are in the service of supporting this work flow. Perhaps the question now is what should the org chart of the future look like, given the global workforce, telecommuting personnel, virtual employees, outsourced jobs and contract workers who sometimes outnumber salaried staff? In an idea-based, rather than a manufacturing-based, economy, how should a business organize itself?</p>
</blockquote>
<p><em>(forwarded by Angus)</em></p>
<h4>Content Strategist as Digital Curator</h4>
<p>On A List Apart, <strong>Erin Scime</strong> examines <a href="http://www.alistapart.com/articles/content-strategist-as-digital-curator/">the role of curator in digital media</a>&#8230;</p>
<blockquote>
<p>When a site launches, your audience arrives to learn more about what you know most about. It’s critical to create a content experience with purpose, that is consistent and contextual. This helps to assert your brand’s authority, establishes relationships with your audience, and secures a return visit based on your content’s value. The content strategist-as-curator is the one who makes this happen. How?</p>
</blockquote>
<p><em>(forwarded by Angus)</em></p>
<h4>Landline phone numbers in electronic forms</h4>
<p><strong>Jess Enders</strong> shares the results of her research on how to <a href="http://formulate.com.au/research/landline-phone-numbers/">best format phone numbers</a>&#8230;</p>
<blockquote>
<p>The research findings: one long string is the clear winner. Like the mobile phone numbers, one long string of digits—including area code—was the most common method of data entry: out of 640 landline phone numbers provided by interested research participants, 39% were entered as one long string of 10 digits (i.e. no spaces and no chunking).</p>
</blockquote>
<p><em>(forwarded by Angus)</em></p>
<h4>4 Out of 5 Viewers Leave If a Stream Buffers Once</h4>
<p><strong>Janko Roettgers</strong> reveals some interesting <a href="http://newteevee.com/2009/12/10/4-out-of-5-viewers-leave-if-a-stream-buffers-once/">video-related user behaviour</a>&#8230;</p>
<blockquote>
<p>More than 81 percent of all online video viewers click away if they encounter a clip rebuffering, according to a new study by Tubemogul. The Emeryville-based video distribution and analytics startup took a close look at 192 million video streams over the course of 14 days to figure out how much rebuffers matter. The result: 6.81 percent of all streams rebuffer at some point, and around 2.5 percent rebuffer twice.</p>
</blockquote>
<p><em>(forwarded by Angus)</em></p>
<h4>How UCD and Agile can live together</h4>
<p><strong>David Farkas</strong> sets out a framework in which <a href="http://johnnyholland.org/2009/12/14/how-ucd-and-agile-can-live-together/">UCD and Agile can work together</a>:</p>
<blockquote>
<p>Diagrams are pretty, Gantt charts set expectations, but reality is far from perfect. At the end of the day, a project manager must own the project and there must be some sense of reporting. Depending on the project manager’s background and personal goals there will tend to be a focus towards the needs of UCD or Agile… Finally, friction exists from misaligned expectations from UCD practitioners forcing their methods too late in the game or agile practitioners trying to wean out hard requirements before purpose is fully understood.</p>
</blockquote>
<p><em>(forwarded by Sophie)</em></p>
<h4>Huffington Post wants to add paid tweets to its articles. Will advertisers bite?</h4>
<p>(or, an alternate headline offered by one commenter, &#8220;HuffPo Sells Remaining Fraction of Soul for Ongoing Revenue Stream&#8221;?)</p>
<p>In Advertising Age, <strong>Nat Ives</strong> <a href="http://adage.com/mediaworks/article?article_id=141041">reports</a>&#8230;</p>
<blockquote>
<p>The Huffington Post has started offering marketers the ability to inject their own paid comments among reader comments and place paid Tweets among the live Twitter feeds the site assembles around news subjects and events.</p>
<p>Marketers haven&#8217;t bought in yet, but they seem likely to be intrigued. The biggest question is whether marketers and the Huffington Post can execute the program without marring visitors&#8217; experience reading and interacting with the site.</p>
</blockquote>
<p><em>(forwarded by Sophie)</em></p>
<h4>Should journos have their Twitter profiles taken from them if they change job?</h4>
<p>And, on the subject of journalists tweeting, <strong>Mumbrella</strong> asks whether <a href="http://mumbrella.com.au/should-journos-have-their-twitter-profiles-taken-from-them-if-they-change-job-13600">journalists should have their Twitter profiles taken from them if they change jobs</a>:</p>
<blockquote>
<p>There’s an argument both ways. You could view it in the same way as when a reporter changes newspaper, they’ll take their contacts book with them. I’ve now got business cards and contacts books stretching back 20 years. I’m not sure what use the private phone number for Farnborough ambulance station in the UK would be for me now, but I’ve still got it somewhere.</p>
</blockquote>
<p><em>(forwarded by Sophie)</em></p>
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		<title>Digital Experience Design: Ideas, Industries, Interaction</title>
		<link>http://www.usit.com.au/2009/02/27/digital-experience-design-ideas-industries-interaction/</link>
		<comments>http://www.usit.com.au/2009/02/27/digital-experience-design-ideas-industries-interaction/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 03:38:36 +0000</pubDate>
		<dc:creator>Scott Bryant</dc:creator>
				<category><![CDATA[Admin]]></category>
		<category><![CDATA[Bragging rights]]></category>
		<category><![CDATA[Methodology]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[Academic]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[Digital Experience Design]]></category>
		<category><![CDATA[experience design]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Industries]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[Scott]]></category>
		<category><![CDATA[Scott Bryant]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[UTS]]></category>
		<category><![CDATA[visual]]></category>
		<category><![CDATA[visual design]]></category>

		<guid isPermaLink="false">http://www.usit.com.au/?p=433</guid>
		<description><![CDATA[New book: Digital Experience Design: Ideas, Industries, Interaction Way over a year ago I was lucky enough to be invited to participate in a project initiated by my friend and former colleague Dr Linda Leung from the Institute for Interactive Multimedia, University of Technology, Sydney. Linda is the a Senior Lecturer, course coordinator and one [...]]]></description>
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--><strong>New book: </strong><a href="http://books.google.com.au/books?id=Nz24fcwb6JYC&amp;dq=digital+Experience+Design:+Ideas+industries+Interaction&amp;printsec=frontcover&amp;source=bl&amp;ots=UyBfZzhPz8&amp;sig=0YCaPCWtm-z8m4ezzj23ggRlDpQ&amp;hl=en&amp;ei=C1unSb-HBpye6gPPg7WrCw&amp;sa=X&amp;oi=book_result&amp;resnum=2&amp;ct=result">Digital Experience Design: Ideas, Industries, Interaction</a></p>
<p class="MsoNormal">Way over a year ago I was lucky enough to be invited to participate in a project initiated by my friend and former colleague <a href="http://mim.iml.uts.edu.au/staff/leung.cfm">Dr Linda Leung</a> from the <a href="http://www.iml.uts.edu.au/">Institute for Interactive Multimedia</a>, <a href="http://www.uts.edu.au/">University of Technology,   Sydney</a>.<span> </span>Linda is the a Senior Lecturer, course coordinator and one of the founders of the <a href="http://mim.iml.uts.edu.au/">Masters of Interactive Multimedia</a> offered by the Institute and I used to teach with her in the subject Digital Information and Interaction Design. The subject</p>
<blockquote>
<p class="MsoNormal">encourages students to critically engage with interdisciplinary approaches to information and interaction design</p>
</blockquote>
<p class="MsoNormal">and to apply their own interpretation of these theories</p>
<blockquote>
<p class="MsoNormal">to real-world design project in which students work with a client, with advice and input from industry professionals.</p>
</blockquote>
<p class="MsoNormal">Typically the real world project was developed for iTV and that in itself required students to <a href="http://portal.acm.org/citation.cfm?id=1228248">translate the principles of web design and information architecture to the development of interactive television (iTV) interfaces.</a></p>
<p class="MsoNormal">I was one of those industry professionals involved with teaching the subject (during the time I was also working at Information Architect for the Institute). One of the challenges Linda identified when teaching aspiring experience designers is (in her own words)…</p>
<blockquote>
<p class="MsoNormal">the awkward rise of a discourse and discipline finding its feet and which still needs to grow with the support from its older cousins. Indeed, the necessity of turning to other design disciplines is acknowledged by <a href="http://www.nathan.com/">Shedroff</a> (2001:2 in Leung, 2008): simultaneously having no history (since it is a discipline only recently defined), and the longest history (since it is the culmination of many ancient disciplines), Experience Design has become newly recognised and named.&#8217;</p>
</blockquote>
<p class="MsoNormal">So that is where I came in. I was one of ten industry professionals working in digital media who came from backgrounds diverse as education, feminism, fashion design, architecture, cultural theory, film-making who had moved into experience design. Linda recognised that these backgrounds had significant impact on the approach we as experience designers had towards the work we now did and provide a framework for understanding our discipline in a multidisciplinary way and so she set out to write a co-written book with the nine of us.</p>
<p class="MsoNormal">My own background is in fine art and although I don’t often make the connection consciously, my early training in fine art (I now recognise) has helped me along the way in understanding users particularly in relation to how they interact with the visual and aesthetic properties of digital media. It’s also helped me understand and work with visual designers. My contribution to the book can be found in chapter ten entitled Art and Articulation: The Finer Points of engaging the User in Abstract Concepts and Lateral Thinking. To give you a taste…</p>
<blockquote>
<p class="MsoNormal">Fine art challenges its audience to engage with abstract concepts that may not be easily articulated and require introspective reflection. The art gallery offers a rich metaphor for conceptualising digital experiences: just as the gallery is the space where the spectator engages with works of art, digital worlds represent the interface between users and content. Furthermore, the art world creates experiences that enable uses to tackle challenging content, and elevates content to the level of the sacred. This can be applied in digital design to contexts where ideas take primacy. However, conceptualising an online environment as a gallery and its content as “art’ can mean contravening web usability principles which assume task-orientated, utilitarian and time-constrained<span> </span>online interactions.</p>
<p class="MsoNormal">This chapter examines the ways in which art is presented, and the design of experiences of art. The instruments which ‘frame’ an artwork and scaffold the experience for the spectator are discussed in <span> </span>relation to how such techniques can be translated for digital contexts.</p>
</blockquote>
<p class="MsoNormal">I’m excited to announce that tonight <a href="http://books.google.com.au/books?id=Nz24fcwb6JYC&amp;dq=digital+Experience+Design:+Ideas+industries+Interaction&amp;printsec=frontcover&amp;source=bl&amp;ots=UyBfYIiSw1&amp;sig=HRgwql7XtOtCtXMnvwXai8RafXc&amp;hl=en&amp;ei=6jinSdJC0rqQBY_37c4N&amp;sa=X&amp;oi=book_result&amp;resnum=1&amp;ct=result#PP">Digital Experience Design: Ideas, Industries, Interaction</a> (Edited by Linda Leung) is being launched by Dr Elaine Lally, Senior Research Fellow and Assistant Director Centre for Cultural Research, University of Western Sydney and  is available from <a href="http://www.intellectbooks.co.uk/ppbooks.php?isbn=9781841502090">Intellect Books</a> and <a href="http://www.amazon.com/Digital-Experience-Design-Industries-Interaction/dp/184150209X">Amazon</a>.</p>
<p>It’s been an amazingly insightful experience for me to work with Linda and gain some knowledge into what it takes to turn an idea into a book. I have utmost respect for her determination and academic resilience to the writing, editing and review process and thank her immensely for the opportunity it has given me. It’s exciting also that the book will be utilised as the set text for two subjects: <a href="http://www.handbook.uts.edu.au/subjects/95566.html">Digital Information and Interaction design</a> and <a href="http://www.handbook.uts.edu.au/subjects/95568.html">Digital Sound and the Moving Image</a> in the Graduate programs for Interactive Multimedia at UTS. I’m dying to read all the chapters as collection and ponder the mulit-disciplinary realm of our practice myself. If you are reading this an happen to go on to the read the book I’d love to know what you think, maybe post a comment here on our blog. In the meantime I’ll leave you with Linda’s summary from the back of the jacket.</p>
<blockquote><p>Digital Experience Design chronicles the diverse histories and perspectives of people working in the dot.com world, with contributors from a wide range of different backgrounds offering autobiographical accounts of their careers in the digital experience design and interactive media industry. This is a book of ideas about digital experience design expressed through the voices of practitioners and seen through the lenses of the disciplines in which they originally trained. From the perspective of older disciplines such as education, fine art, and cinema, this volume investigates how dot.com practitioners balance the &#8216;science&#8217; of usability with the &#8216;art&#8217; of experience design and  the more abstract, emotional and atmospheric elements of users’ digital interactions. Digital Experience Design seeks to borrow from alternative fields that have richer traditions and longer histories in experience design to assist current online designers and practitioners. Covering  a range of forms of digital experience design, be it computer games, DVDs, touchscreen kiosks or mobile phones , this edited volume is a valuable resource for industry practitioners and students and teachers of interactive media.</p></blockquote>
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			<wfw:commentRss>http://www.usit.com.au/2009/02/27/digital-experience-design-ideas-industries-interaction/feed/</wfw:commentRss>
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		<title>Mobile news websites need improvement</title>
		<link>http://www.usit.com.au/2008/10/28/mobile-news-websites-need-improvement/</link>
		<comments>http://www.usit.com.au/2008/10/28/mobile-news-websites-need-improvement/#comments</comments>
		<pubDate>Tue, 28 Oct 2008 05:00:03 +0000</pubDate>
		<dc:creator>Patrick Kennedy</dc:creator>
				<category><![CDATA[mobile]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[keynote]]></category>
		<category><![CDATA[m-site]]></category>

		<guid isPermaLink="false">http://www.usit.com.au/?p=253</guid>
		<description><![CDATA[Usability News reports on a study into the usability of mobile websites, originally reported by CNET. As part of the study, more than 75 participants were asked to find an entertainment news story, read it, and search for a story on another specific top and then send that story to a friend. Keynote found that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.usabilitynews.com/news/article5097.asp">Usability News</a> reports on a study into the usability of mobile websites, originally reported by CNET.</p>
<blockquote>
<p>As part of the study, more than 75 participants were asked to find an entertainment news story, read it, and search for a story on another specific top and then send that story to a friend. Keynote found that even big Internet brands, which have invested a lot in mobile development did not score exceedingly well in terms of satisfaction. In fact rates were low for both Yahoo, which only scored 51 percent satisfaction, and Fox News, which scored 64 percent satisfaction for their mobile Web sites.</p>
<p>That said, Fox News users were more likely to find the mobile experience to be better than a computer experience.</p>
</blockquote>
<p>It would be interesting to run a similar study on some local m-sites to see if they perform any better. In particular to see how the local News sites compare to our Fox cousins.</p>
<p>In lieu of that, anyone have any feedback on the usability of the mobile versions of Australian news websites?</p>
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		<title>UK Mobile Life Report</title>
		<link>http://www.usit.com.au/2008/10/09/uk-mobile-life-report/</link>
		<comments>http://www.usit.com.au/2008/10/09/uk-mobile-life-report/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 21:08:32 +0000</pubDate>
		<dc:creator>PK</dc:creator>
				<category><![CDATA[Interesting link]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://www.usit.com.au/?p=160</guid>
		<description><![CDATA[This looks like an interesting report for those interested in the patterns of use of mobile phones. It discusses the use and possibly abuse (inherent danger for kiddies etc.) of mobiles in the UK. &#8220;Carphone Warehouse, the British mobile phone retail chain, in conjunction with the London School of Economics, has released its fifth Mobile [...]]]></description>
			<content:encoded><![CDATA[<p>This looks like an interesting report for those interested in the patterns of use of mobile phones. It discusses the use and possibly abuse (inherent danger for kiddies etc.) of mobiles in the UK.</p>
<blockquote><p>&#8220;<a href="http://www.carphonewarehouse.com/" target="_self">Carphone Warehouse</a>, the British mobile phone retail chain, in conjunction with the London School of Economics, has released its fifth <a href="http://www.mobilelife2008.co.uk/" target="_self"><strong>Mobile Life report</strong></a>, a comprehensive study into the technology usage habits of children and adults in the UK and US.&#8221;</p></blockquote>
<p>Via <a title="putting people first blog" href="http://www.experientia.com/blog/carphone-warehouse-publishes-latest-mobile-life-report/" target="_self">putting people first</a></p>
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		<title>Mobile Digital Storytelling</title>
		<link>http://www.usit.com.au/2008/10/07/mobile-digital-storytelling/</link>
		<comments>http://www.usit.com.au/2008/10/07/mobile-digital-storytelling/#comments</comments>
		<pubDate>Tue, 07 Oct 2008 01:05:01 +0000</pubDate>
		<dc:creator>Alun Machin</dc:creator>
				<category><![CDATA[Interesting link]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Contextual communication]]></category>
		<category><![CDATA[mobile digital storytelling]]></category>
		<category><![CDATA[mobile experience]]></category>

		<guid isPermaLink="false">http://www.usit.com.au/?p=132</guid>
		<description><![CDATA[Rudy De Waele has written an eye opening post on Mobile Digital Storytelling. It&#8217;s also well work checking out his fascinating presentation at the Digital Leaders Forum on Mobile held in Seoul last week: Mobile Digital Storytelling at Cheil Worldwide, Seoul View SlideShare presentation or Upload your own. (tags: seoul forum) His previous post entitled [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.m-trends.org/" title="Rudy's mTrends blog">Rudy De Waele</a> has written an eye opening post on <a href="http://www.m-trends.org/2008/10/mobile-digital-storytelling.html" title="Read the full post at mTrends">Mobile Digital Storytelling</a>.</p>
<p>It&#8217;s also well work checking out his fascinating presentation at the <em>Digital Leaders Forum on Mobile</em> held in Seoul last week:</p>
<div style="width:425px;text-align:left" id="__ss_630998"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/rudydw/mobile-digital-storytelling-at-cheil-worldwide-seoul-presentation?type=powerpoint" title="Mobile Digital Storytelling at Cheil Worldwide, Seoul">Mobile Digital Storytelling at Cheil Worldwide, Seoul</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slideshare.net/swf/ssplayer2.swf?doc=digitalstorytellingcheil0809244slideshare2email-1222922275198151-9&#038;stripped_title=mobile-digital-storytelling-at-cheil-worldwide-seoul-presentation" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slideshare.net/swf/ssplayer2.swf?doc=digitalstorytellingcheil0809244slideshare2email-1222922275198151-9&#038;stripped_title=mobile-digital-storytelling-at-cheil-worldwide-seoul-presentation" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View SlideShare <a style="text-decoration:underline;" href="http://www.slideshare.net/rudydw/mobile-digital-storytelling-at-cheil-worldwide-seoul-presentation?type=powerpoint" title="View Mobile Digital Storytelling at Cheil Worldwide, Seoul on SlideShare">presentation</a> or <a style="text-decoration:underline;" href="http://www.slideshare.net/upload?type=powerpoint">Upload</a> your own. (tags: <a style="text-decoration:underline;" href="http://slideshare.net/tag/seoul">seoul</a> <a style="text-decoration:underline;" href="http://slideshare.net/tag/forum">forum</a>)</div>
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<p><img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyMjMzNDA1MzUxMjkmcHQ9MTIyMzM*MDU*MTc1OCZwPTEwMTkxJmQ9Jm49Jmc9MiZ*PSZvPTg1YTMyMTQyOTBlYjRhZWRiYzI*NzQwZmNiNzY3ZDc4.gif" /></p>
<p>His previous post entitled &#8216;<a href="http://www.m-trends.org/2008/10/a-day-in-the-life-of-a-mobile-phone-in-seoul.html">A Day in The Life of a Mobile Phone in Seoul</a>&#8216; is worthy of a perusal too.</p>
<p>There is certainly lots to discuss around the quickly evolving products which service contextual communication and the user experience that underpins it.</p>
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